
Scream To Fly
Free · play online in your browser, no download
Scream into the microphone to fly over 100 obstacles from everyday life, from startup founding to wedding planning.
Official site www.screamtofly.com, verified Nov 3, 2026. Entry URL submitted under the X handle acadictive in the official Vibe Jam 2026 games data; the page's banner “Enjoyed screaming? I post more chaos — Follow me” links x.com/acadictive, and its author metadata is acadictive.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleasedFree
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About Scream To Fly
A voice-controlled flying game in the browser: the louder you scream into the microphone, the higher you fly over obstacles. The site's tagline is “Scream. Fly. Accidentally learn life lessons.” You pick one of nine themed journeys (startup founder, parenting, corporate life, dating, indie hacker, creator, student, fitness and wedding), each with 100 obstacles that the site pairs with life lessons. If you can't scream, an “introvert mode” lets you hold Space to fly, and a “lazy mode” (A) switches on an autopilot that flies for you; you can also upload a photo to use as your character. The entrant says the aim was a game that teaches a life lesson while letting you scream the stress out of your body. It was made in plain JavaScript and HTML/CSS for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the official submission lists Claude Code as the tool. It finished 257th of 945 entries. Free in the browser; it needs microphone access, or the keyboard.
How it was built
Partially verifiedIn the official Vibe Jam 2026 submission the entrant lists Claude Code as the tool and answers Yes to the AI-written field. No devlog describes how Claude Code was used or which model ran in it.
- OfficialJam rule 3: at least 90% of the code has to be written by AI. — Vibe Jam (Pieter Levels)
Built for the Cursor Vibe Jam 2026 in plain JavaScript with DOM and CSS, no game engine (the entrant's answer: “Vanilla JS + DOM/CSS (no engine)”), with Claude Code named as the tool. Each journey is its own HTML page; flight height follows the microphone's loudness through the Web Audio API, and a separate script adds sound effects, combos, a personal best, sharing and the jam portals.
- Engine / framework
- None (vanilla JavaScript)
- Languages
- JavaScript
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
Verification notes: Tool (Claude Code), engine, genre (Platformer), pitch (“Scream, fly, and accidentally learn life lessons”), inspiration and the multiplayer (No), mobile (Yes) and portal (Yes) flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 28 Apr 2026, 10:32 UTC; final rank 257 of 945 entries, no award), re-read on 6 Nov 2026; rule 3 on the jam page requires at least 90% AI-written code. Developer: the page links x.com/acadictive, the entrant's handle, in the first person; that X profile (Ehsan, Madrid, Spain) describes its owner as “Dad, PhD, Dev, Indie Builder”. No surname or team size is given. Journeys, modes and controls from the home page and the startup journey's script; the home page lists nine journeys and says “9 Life Journeys”, while its meta description says 10; we record nine. The game was not played and mobile play was not tested. The microphone is read only for loudness (no speech recognition), the “AI auto-pilot” of lazy mode is a scripted random wander with obstacle avoidance, and an uploaded photo stays in the browser; no calls to AI services were found. The release date is not stated; the jam submission is dated 28 Apr 2026.
Development history
Entered in the Cursor Vibe Jam 2026 (submission date in the official games data, 10:32 UTC); the jam required at least 90% AI-written code. Final rank 257 of 945 entries, no award.
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Browser (official site)
Free in the browser; uses the microphone (or hold Space).
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Scream to Fly - The Voice-Powered Adventure Game (home page and journey scripts) acadictive | Official site | Not confirmed | Nov 3, 2026 |
| Cursor Vibe Jam 2026 — rules, prizes and game stats Vibe Jam (Pieter Levels) | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 games data (entrant submissions, final rank, awards) Vibe Jam | Official site | Not confirmed | Nov 3, 2026 |
| Ehsan (@acadictive) — X profile X | Social post | Not confirmed | Nov 3, 2026 |
| Official game page (language check) acadictive | Official site | Not confirmed | Nov 3, 2026 |
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