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Spearwall

Team Oros Optika · Team

An online PvP battle game inspired by Mount & Blade, where each player fights in third person while commanding a battalion; the developer says Claude wrote 80%+ of the code.

Where to play

Teaser onlyNot playable yet · Watch the developer's video ↓

Where to play

Teaser onlyNot playable yet· First shown on Oct 29, 2026

The developer has shown this game in a public video, but there is no public build yet. We update this page when there is news.

Watch the developer's video (YouTube (Team Oros Optika)) ↗

About Spearwall

Spearwall is an online commander-style PvP game from Team Oros Optika, inspired by Mount & Blade. Each player fights in third person while commanding a battalion of units, with an RTS-style Command View, in 3v3, free-for-all, Capture the Flag and Siege modes. The developer writes that “most (80%+ easily) of the coding was done by Claude”, and that there are no AI-generated visuals or audio: assets are bought, free to use or reshaped in Blender. About a month into the project the developer shared trailers of versions 0.5.0 and 0.8.0. The itch.io page is password-protected, and the game is announced as coming to Steam with free multiplayer and a planned paid single-player mode.

pvpmedievalthird-person

How it was built

Partially verified
ClaudePrimary

The developer writes that most of the coding — “80%+ easily” — was done by Claude; which Claude product was used is not stated.

Supporting evidence
Development approach

Most of the code written with Claude; visuals and audio are bought or free assets, some reshaped in Blender by the developer. The engine is not disclosed.

Engine / framework
Not disclosed
Languages
Not disclosed
Team size
Not disclosed
Initial build time
About one month of development at the time of the 0.8.0 trailer (early November 2026)Developer ReportedReddit r/aigamedev (u/dreamswedontshare)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
~80% of shipped codeDeveloper ReportedReddit r/aigamedev (u/dreamswedontshare)
“Most (80%+ easily) of the coding was done by Claude.”
— Team Oros Optika, First look of my multiplayer PvP game

Verification notes: AI use and development time come from the developer's r/aigamedev post of 6 Nov 2026; the poster writes in the first person and has a long post history. The itch.io page (ravensdalemg) was password-protected when checked on 7 Nov 2026; Steam is announced as coming soon. The Claude product, engine, team size and location are not stated. Mount & Blade is named by the developer as inspiration only.

Development history

  1. 0.5.0 teaser trailer published.

  2. 0.8.0 trailer shared; the developer says the current build is 0.9.5.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
SpearWall — 0.5.0 Teaser Trailer
YouTube (Team Oros Optika) · English
Social postOct 29, 2026Nov 7, 2026
Spearwall — 0.8.0 Trailer
YouTube (Team Oros Optika) · English
Social postNov 6, 2026Nov 7, 2026
First look of my multiplayer PvP game
Reddit r/aigamedev (u/dreamswedontshare) · English
Social postNov 6, 2026Nov 7, 2026
Spearwall by ravensdalemg (password-protected)
itch.io · English
Store pageNot confirmedNov 7, 2026
Verification: Partially verifiedLast verified: Nov 7, 2026OfficialDeveloperThird-PartyObservedUnverified
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