Spearwall
An online PvP battle game inspired by Mount & Blade, where each player fights in third person while commanding a battalion; the developer says Claude wrote 80%+ of the code.
Teaser onlyNot playable yet · Watch the developer's video ↓
Where to play
The developer has shown this game in a public video, but there is no public build yet. We update this page when there is news.
About Spearwall
Spearwall is an online commander-style PvP game from Team Oros Optika, inspired by Mount & Blade. Each player fights in third person while commanding a battalion of units, with an RTS-style Command View, in 3v3, free-for-all, Capture the Flag and Siege modes. The developer writes that “most (80%+ easily) of the coding was done by Claude”, and that there are no AI-generated visuals or audio: assets are bought, free to use or reshaped in Blender. About a month into the project the developer shared trailers of versions 0.5.0 and 0.8.0. The itch.io page is password-protected, and the game is announced as coming to Steam with free multiplayer and a planned paid single-player mode.
How it was built
Partially verifiedThe developer writes that most of the coding — “80%+ easily” — was done by Claude; which Claude product was used is not stated.
- Developer“Disclaimer: most (80%+ easily) of the coding was done by Claude, but there's no AI generated visuals or audio in the project.” — Reddit r/aigamedev (u/dreamswedontshare)
Most of the code written with Claude; visuals and audio are bought or free assets, some reshaped in Blender by the developer. The engine is not disclosed.
- Engine / framework
- Not disclosed
- Languages
- Not disclosed
- Team size
- Not disclosed
- Initial build time
- About one month of development at the time of the 0.8.0 trailer (early November 2026)Developer ReportedReddit r/aigamedev (u/dreamswedontshare)
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- ~80% of shipped codeDeveloper ReportedReddit r/aigamedev (u/dreamswedontshare)
“Most (80%+ easily) of the coding was done by Claude.”Verification notes: AI use and development time come from the developer's r/aigamedev post of 6 Nov 2026; the poster writes in the first person and has a long post history. The itch.io page (ravensdalemg) was password-protected when checked on 7 Nov 2026; Steam is announced as coming soon. The Claude product, engine, team size and location are not stated. Mount & Blade is named by the developer as inspiration only.
Development history
0.5.0 teaser trailer published.
DeveloperYouTube (Team Oros Optika)0.8.0 trailer shared; the developer says the current build is 0.9.5.
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| SpearWall — 0.5.0 Teaser Trailer YouTube (Team Oros Optika) · English | Social post | Oct 29, 2026 | Nov 7, 2026 |
| Spearwall — 0.8.0 Trailer YouTube (Team Oros Optika) · English | Social post | Nov 6, 2026 | Nov 7, 2026 |
| First look of my multiplayer PvP game Reddit r/aigamedev (u/dreamswedontshare) · English | Social post | Nov 6, 2026 | Nov 7, 2026 |
| Spearwall by ravensdalemg (password-protected) itch.io · English | Store page | Not confirmed | Nov 7, 2026 |
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