Skip to content
VibeGameDB
Waiting Room preview image

Waiting Room

2026 · TiborHoltman

Made with Claude CodeDeveloper ReportedReddit (u/Bill_Buffet) ↗HorrorAdventureitch.ioPartially verified

A short first-person horror game about the place between life and death, in a hospital that is not quite a hospital. Its launch post says the whole game, including its own engine, was made only with Claude Code.

Where to play

Links go to the official store or developer page. Last verified Nov 4, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • itch.ioReleasedFree

    Download from itch.io.

    Desktop · Official link verified Nov 3, 2026.

    View on itch.io

About Waiting Room

Waiting Room is a short first-person horror game about the place between life and death. On a snowy night, with a car crumpled at one corner, you climb the stairwell of an old apartment block, step through a red door and come out in a hospital that is not quite a hospital: bright corridors go dark, you carry a searchlight, and something in the ward wears your face. When the lights go out you have to run, hide and listen, because it hears you before it sees you. Six beams of light lead across a silent hospital floor, each holding a frozen moment from the night that brought you there, and you have to reach them without being caught. The itch.io page lists ten scenes, from a snowy courtyard to the end of the night, red rooms, a mirror and a quiet church, no HUD, 3D spatial sound meant for headphones, voice-over with subtitles and saved progress, with an average session of about half an hour. The developer's launch post sets it in an old post-Soviet hospital in Slovakia and says the whole game was made only with Claude Code: the engine (Metal on Mac, Vulkan on Windows), the gameplay, the monster AI and the cloth physics, using free assets only. A name-your-own-price download for Windows and for Macs with Apple silicon; the page says an iPhone version is coming to the App Store.

first-personpsychological-horrorstealthshortcustom-enginevulkanmetal

How it was built

Partially verified

In a launch post on r/aigamedev (29 Oct 2026, UTC) titled “I just released my first game made entirely with Claude Code”, the poster says the whole game was made only with Claude Code: the engine (Metal on Mac, Vulkan on Windows), the gameplay, the monster AI and the cloth physics, and that it uses free assets only. The post does not name a model or describe how the work was done. The itch.io page's AI disclosure ticks AI Assisted, Code and Graphics.

Supporting evidence
  • Developeritch.io AI disclosure: AI Assisted, Code, Graphics. — itch.io
Development approach

Per the developer's post, a custom engine with Metal (macOS) and Vulkan (Windows) back ends, the gameplay, the monster AI and the cloth physics were all made with Claude Code, and the game uses free assets only. The itch.io page lists realistic lighting on a custom engine, 3D spatial sound, voice-over with subtitles and a save system that continues from the last scene reached.

Engine / framework
Custom engine (Metal on macOS, Vulkan on Windows)
Languages
Not disclosed
Team size
Not disclosed
Initial build time
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“The whole game was made only with Claude Code: the engine (Metal on Mac, Vulkan on Windows), the gameplay, the monster AI and the cloth physics. It uses free assets only.”
— TiborHoltman, I just released my first game made entirely with Claude Code (r/aigamedev)

Verification notes: The Claude Code claim comes from the launch post on r/aigamedev by u/Bill_Buffet (29 Oct 2026, 14:30 UTC), read from the Arctic Shift Reddit archive because reddit.com did not answer our checks; the post says “I just released my first game, Waiting Room” and links this itch.io page. The Reddit name differs from the itch.io account TiborHoltman, and neither page links the other's account, so the tie rests on that post alone; who is behind either name, and the team size and location, are not stated. Story, features, controls, system requirements, the English language field, the AI disclosure (AI Assisted, Code, Graphics) and the rating of 5.0 from 2 ratings come from the itch.io page (published 28 Oct 2026, 21:07 UTC; updated 30 Oct 2026, 18:26 UTC; checked 4 Nov 2026). The disclosure ticks Graphics while the post says the game uses free assets only; neither source says which graphics were AI-made. The Slovak post-Soviet hospital setting is from the post. The announced iPhone version was not found on the App Store and is not listed. Nothing in the sources describes AI used during play (the monster AI is game logic). The game was not played.

Development history

  1. Published on itch.io for Windows and macOS.

    Officialitch.io
  2. Announced on r/aigamedev as a first game made entirely with Claude Code.

  3. itch.io page updated; the Windows download is labelled version 2026-10-30.

    Officialitch.io

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

itch.io

ReleasedFreeStore page

Name your own price (free download allowed). Windows 10 or 11 (64-bit) with a Vulkan 1.2 graphics card, or a Mac with Apple silicon on macOS 14 or later; downloads of 978 MB (Windows) and 528 MB (macOS).

itch.io rating
Observed
5.0 / 5
as of Nov 4, 2026itch.io

Based on 2 ratings.

Downloads
Not disclosed

Not publicly available: Gross revenue.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Sources

SourceTypePublishedAccessed
I just released my first game made entirely with Claude Code (r/aigamedev)
Reddit (u/Bill_Buffet)
Social postOct 29, 2026Nov 3, 2026
Waiting Room by TiborHoltman
itch.io
Store pageOct 28, 2026Nov 3, 2026
Verification: Partially verifiedLast verified: Nov 4, 2026OfficialDeveloperThird-PartyObservedUnverified
Are you the developer? Claim this profile

Similar games

Comparable games by genre, gameplay, AI tool and platform.