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Remember My Park

春原美桜 (miosuhara) · Solo · Also known as リメンバー・マイ・パーク

Bring the lights back to a sleeping amusement park, two gentle puzzles at a time. A free six-puzzle demo in Japanese.

Where to play

Links go to the official store or developer page. Last verified Nov 7, 2026.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserDemo · Free demo (体験版) with six puzzles and the ending; a fuller version is undecidedFree

    Runs in a desktop browser. No download.

    Browser (no download) · Official link verified Nov 3, 2026.

    View demo on Browser

About Remember My Park

A short, free puzzle game for the browser, in Japanese. An amusement park has fallen asleep and its lights have gone out; guided by the park's mascot, a star rabbit (星うさぎ), you pick any of its three rides in any order and solve two puzzles at each: a combination-deduction puzzle at the merry-go-round, a colour-placement deduction puzzle at the Ferris wheel and a track-connecting puzzle at the mini train. When both puzzles of a ride are solved and you return to the park map, its lights gradually come back, and lighting all three leads to the ending. The developer, 春原美桜 (miosuhara), calls the difficulty very easy and says you can retry as often as you like. Progress is saved automatically in the browser. This is a demo: a shortened version of a planned full game, with all six puzzles and the ending; whether a larger full version will be released is undecided. The developer describes themselves as a gamer of more than 40 years who cannot write a line of code, and makes games by talking with ChatGPT, which drafts the plans and specifications, while OpenAI's Codex writes the code from those specifications. Free on GitHub Pages.

logic-puzzledeductionamusement-parkcuteshortdemojapanbrowser

How it was built

Partially verified
CodexPrimary

In a note.com post on how the developer makes games with ChatGPT and Codex (27 Oct 2026), the developer describes a “Mio Verse” development team of named AI characters and assigns the implementation to Codex: “Codex律さん” (running GPT6.1sol or Astra, as the developer writes it) writes the actual code from the design specification and does the implementation work on GitHub. The post adds: “私は1行もコードを書けない素人ゲーマーだが、AIのお陰で毎日楽しく喋りながらゲーム開発が出来ている” (I am an amateur gamer who cannot write a single line of code, but thanks to AI I can develop games every day while chatting happily). The post describes the developer's recent games in general and does not name Remember My Park.

Supporting evidence
  • DeveloperGame announcement (23 Oct 2026), titled “AIに可愛いパズルゲームを作ってもらった” (I had AI make me a cute puzzle game): the developer hopes it shows that a complete amateur with no programming knowledge can make a game like this with AI. The post does not name the tool that wrote the code. — note (春原美桜 / miosuhara)
ChatGPTSecondary

Per the process post, ChatGPT chat threads (GPT6, as the developer writes it) gather the first ideas, work out the plan with the developer and write the design specification for Codex; a separate thread draws the characters and other in-game visuals, and for complex games a “Work” thread on GPT6.1sol checks the specification for consistency. The game announcement says GPT's new “Intelligent UI” feature let the developer try out the puzzles inside the development chat, and that the first screen design the AI proposed was restyled at the developer's request into a brighter, pop look.

Supporting evidence
  • DeveloperGame announcement: the puzzles could be test-played inside the development chat with GPT's “Intelligent UI”, and the AI's first, understated screen design was changed to a pop style on request. — note (春原美桜 / miosuhara)
Development approach

Chat-driven development with ChatGPT and Codex on a ChatGPT Plus plan, as the developer describes it: ideas are discussed in a ChatGPT “planning storage” thread, a dedicated development-room thread turns them into a design specification, an image thread draws the visuals, and Codex implements the specification and pushes it to GitHub. The demo is a static web page (HTML, CSS and JavaScript) on GitHub Pages that saves progress in the browser.

Engine / framework
None (vanilla JavaScript)
Languages
JavaScript
Team size
Not disclosed
Initial build time
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“私は1行もコードを書けない素人ゲーマーだが、AIのお陰で毎日楽しく喋りながらゲーム開発が出来ている。”
— 春原美桜 (miosuhara), 【ChatGPT&Codex】楽しく喋りながら作る素人のAIゲーム開発

Verification notes: Game content, difficulty, the demo status and the play link come from the developer's note.com announcement (23 Oct 2026, 21:49 JST), read through note's API on 7 Nov 2026; the linked page loaded and its interface, puzzle titles and save behaviour were checked in its HTML and scripts, which make no network calls and contact no AI services. The tool roles come from the developer's process post (27 Oct 2026, 22:24 JST), which describes how the developer makes games in general without naming this game; the game announcement itself only says it was made with AI and mentions GPT's Intelligent UI. No AI code share is recorded. GPT6, GPT6.1sol and Astra are the model names the developer gives. The developer's name is the display name on the note.com account (miolog0806); no other identity details are given, and whether it is a pen name is not stated. The developer type is recorded as solo because the posts describe one human working with AI characters; no team size is stated. The GitHub repository behind the Pages site was not read (github.com was not reachable from our checker). The game was not played through.

Development history

  1. The developer announces the game on note.com and publishes the free six-puzzle demo on GitHub Pages; a fuller version depends on player response.

  2. The developer describes the ChatGPT and Codex workflow behind their games in a second note.com post.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

Demo (Free demo (体験版) with six puzzles and the ending; a fuller version is undecided)FreeOfficial site

Free in the browser; progress is saved in the browser.

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
AIに可愛いパズルゲームを作ってもらった 【無料体験版あり】
note (春原美桜 / miosuhara) · Japanese
DevlogOct 23, 2026Nov 3, 2026
【ChatGPT&Codex】楽しく喋りながら作る素人のAIゲーム開発
note (春原美桜 / miosuhara) · Japanese
DevlogOct 27, 2026Nov 3, 2026
Official game page (language check)
春原美桜 (miosuhara)
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 7, 2026OfficialDeveloperThird-PartyObservedUnverified
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