
Clayhistoric
Clay cavemen fight, gather resources and race to haul them back to their caves first.
Official site clayhistoric.com, verified Nov 3, 2026. Entry URL submitted by the entrant (X handle @eylamkeshet) in the official Vibe Jam 2026 games data. The game page itself has no credits or links to a developer page.
Where to play
Every platform this game is on. Links are checked against official sources; we never host or mirror games.
- Play free — official siteBrowserReleasedFree
Runs in a desktop or mobile browser. No download.
Browser (no download) · Mobile · Official link verified Nov 3, 2026.
About Clayhistoric
A 3D prehistoric arena game in the browser with a clay look. The entrant's pitch describes clay characters who fight, gather resources and race to bring them back to their caves first; the game screen tracks health, stamina and resources against a clock, and characters pick up and swing weapons. The entrant says the game was made out of nostalgia for the beauty of The Neverhood, a 1990s clay game. It was made for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the submission lists Codex as the tool. It finished 43rd of 945 entries. Free in the browser; the submission marks it as playable on mobile.
How it was built
VerifiedIn the official Vibe Jam 2026 submission the entrant lists Codex as the tool and answers Yes to the AI-written field. No devlog describes how Codex was used or which model ran it, and the submission covers the jam version only.
- OfficialJam rule 3: at least 90% of the code has to be written by AI. — Vibe Jam (Pieter Levels)
Built for the Cursor Vibe Jam 2026 on Three.js, with Codex named as the tool. The published build still contains the developer's own tuning panels (HUD layout, cave spawns, weapon tuner, map builder), one of which asks to label each “raw Meshy clip”, which suggests the character animations came from Meshy, an AI 3D service; the developer does not say so, and those are assets, not code.
- Engine / framework
- Three.js
- Languages
- Not disclosed
- Team size
- Not disclosed
- Development time
- Not disclosed
- Development cost
- Not disclosed
- AI-written code
- Not disclosed
“I built it out of nostalgia, missing the beauty of The Neverhood (a clay game from the '90s)”Verification notes: Tool (Codex), engine, genre, pitch, inspiration and the mobile flag from the entrant's answers in the official Vibe Jam 2026 games data (submitted 26 Apr 2026; final rank 43 of 945 entries, no award); rule 3 on the jam page requires at least 90% AI-written code. Attribution rests on the jam data alone: the entrant is the X handle @eylamkeshet, and the game page has no credits or links. The name Eylam Keshet is the display name of that X profile, read through a public X mirror on 4 Nov 2026 (no bio or website); team size and location are not stated. The Meshy reference comes from the text of the developer tuning panels shipped in the page, not from a statement by the developer. The Neverhood is named only as inspiration; no Neverhood names or assets were found. The game's code talks only to its own leaderboard and the jam widget; no calls to AI services were found. The jam page's widget counter showed 180 plays on 4 Nov 2026 (observed; sessions, not players or downloads, so not recorded as a metric). The release date is not stated; the jam submission is dated 26 Apr 2026.
Development history
Entered in the Cursor Vibe Jam 2026 (submission date in the official games data); the jam required at least 90% AI-written code. Final rank 43 of 945 entries, no award.
Game performance
Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.
Browser (official site)
No public metrics recorded for this listing.
Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.
Sales & revenue (all platforms)
Browser game — there are no downloads to count.
Reviews & rankings
Not yet reviewed by our editors.
Not currently ranked.
Sources
| Source | Type | Published | Accessed |
|---|---|---|---|
| Cursor Vibe Jam 2026 — rules, prizes and game stats Vibe Jam (Pieter Levels) | Official site | Not confirmed | Nov 3, 2026 |
| Vibe Jam 2026 games data (entrant submissions, final rank, awards) Vibe Jam | Official site | Not confirmed | Nov 3, 2026 |
| Clayhistoric (game page) eylamkeshet | Official site | Not confirmed | Nov 3, 2026 |
| @eylamkeshet — X profile X | Social post | Not confirmed | Nov 3, 2026 |
| Official game page (language check) Eylam Keshet | Official site | Not confirmed | Nov 3, 2026 |





