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Emberfall

CyberRider Gaming · Solo

A pixel action game in which you are made of fire in a city where it never stops raining; the developer says it was built with Claude Code in about three days, without writing code by hand.

Where to play

Teaser onlyNot playable yet · Watch the developer's video ↓

Where to play

Teaser onlyNot playable yet· First shown on Oct 25, 2026

The developer has shown this game in a public video, but there is no public build yet. We update this page when there is news.

Watch the developer's video (YouTube (CyberRider Gaming)) ↗

About Emberfall

Emberfall is a pixel action game in which the player is made of fire, in a city where it never stops raining. Fire is the ammunition: the player drains anything that is burning, throws it back at the HydraLink troopers trying to wash them out, and brings down the weather towers that keep the rain falling, up to a final boss, the Leviathan. The developer, posting on YouTube as CyberRider Gaming, writes: “I didn't write this code by hand. I built Emberfall with Claude Code in about three days”, then played it, listed everything that felt wrong and fixed it. The devlog published on 25 October 2026 has a chapter on making the game a demo, but no demo is linked; the description asks viewers whether they want to play it.

pixel-artactiondevlog

How it was built

Unverified

The developer writes that the code was not written by hand: Emberfall was built with Claude Code in about three days, after which the developer playtested it, listed what felt wrong and fixed it, up to a new final boss.

Supporting evidence
  • DeveloperVideo description: “I didn't write this code by hand. I built Emberfall with Claude Code in about three days …” — YouTube (CyberRider Gaming)
Development approach

Built with Claude Code and refined through the developer's own playtest notes. Engine, art and audio sources are not disclosed.

Engine / framework
Not disclosed
Languages
Not disclosed
Team size
Not disclosed
Initial build time
About three daysDeveloper ReportedYouTube (CyberRider Gaming)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“I didn't write this code by hand. I built Emberfall with Claude Code in about three days.”
— CyberRider Gaming, I Built a Pixel Action Game Without Writing Code | Emberfall Devlog

Verification notes: Everything on this page comes from the description and chapter titles of the developer's YouTube devlog of 25 Oct 2026, re-read on 8 Nov 2026; the video's spoken content was not checked. The channel (about 20 subscribers) is pseudonymous and posts other first-person Claude Code devlogs about the developer's own games. No demo or store page is linked, and no build was found on itch.io (searched 8 Nov 2026). Other, unrelated games are also called Emberfall. Engine, development team and location are not stated.

Development history

  1. Devlog published, showing the game and a new final boss.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
I Built a Pixel Action Game Without Writing Code | Emberfall Devlog
YouTube (CyberRider Gaming) · English
DevlogOct 25, 2026Nov 7, 2026
Verification: UnverifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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