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Artemis Descent start screen

Artemis Descent

Free · play online in your browser, no download

Ryan Stolliker

Made with CodexDeveloper ReportedVibe Jam ↗ArcadeBrowserPartially verified

Bring the crew home: keep the heat shield facing the fire through reentry, debris and instability to a splashdown.

Where to play

Official site ryanws.tech, verified Nov 3, 2026. Hosted on the developer's own portfolio domain ryanws.tech (Ryan Stolliker), which links x.com/ryanws_dev, the X handle in the official Vibe Jam 2026 games data; that profile lists ryanws.tech as its website. The portfolio itself does not list the game; the URL is the entry URL in the jam data.

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserReleasedFree

    Runs in a desktop or mobile browser. No download.

    Browser (no download) · Mobile · Official link verified Nov 3, 2026.

    Play free — official site

About Artemis Descent

A short arcade game about a spacecraft's return to Earth, inspired, the entrant says, by the Artemis moon mission. The pitch: dodge obstacles to guide a spaceship back to Earth. The game's text tells you to keep the heat shield facing down and into the fire and to survive instability, heat and debris; warnings such as “SHIELD SLIPPING”, “WRONG SIDE EXPOSED” and “HULL DAMAGE RISING” flash when it goes wrong, and a good run ends with the parachute deployed, a splashdown and the crew surviving reentry. It was made with Phaser for the Cursor Vibe Jam 2026, whose rules required at least 90% of each game's code to be written by AI; the official submission lists Codex as the tool. It finished 793rd of 945 entries. Free in the browser on the developer's site; it plays with the arrow keys or A/D, or by holding the left or right side of the screen.

spacereentrydodgeshortphaservibe-jam

How it was built

Partially verified
CodexPrimary

In the official Vibe Jam 2026 submission the entrant lists Codex as the tool and answers Yes to the AI-written field. No devlog describes how Codex was used or which model ran in it, and the sources do not say how the art and sound were made.

Supporting evidence
Development approach

Built for the Cursor Vibe Jam 2026 with Phaser (bundled with Vite), with Codex named as the tool.

Engine / framework
Phaser
Languages
JavaScript
Team size
Not disclosed
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed

Verification notes: Tool (Codex), engine (Phaser), genre (Arcade), pitch, inspiration (“The Artemis moon mission”) and the multiplayer (No) and mobile (Yes) flags from the entrant's answers in the official Vibe Jam 2026 games data (submitted 26 Apr 2026, 10:05 UTC; final rank 793 of 945 entries, no award), re-read on 5 Nov 2026; rule 3 on the jam page requires at least 90% AI-written code. Developer: the X profile @ryanws_dev (display name Ryan Stolliker, location San Francisco) lists ryanws.tech, a portfolio headed Ryan Stolliker that gives San Francisco, California and links back to the same X profile; the game sits on that domain. Team size is not stated. Game text from the game's script; the game was not played. The entrant answered Yes to mobile; the script has touch controls (hold the left or right side of the screen, per the in-game hint “Hold left/right side or use A/D to correct.”), though mobile play was not tested. No calls to AI services were found in the game's script. The release date is not stated; the jam submission is dated 26 Apr 2026.

Development history

  1. Entered in the Cursor Vibe Jam 2026 (submission date in the official games data, 10:05 UTC); the jam required at least 90% AI-written code. Final rank 793 of 945 entries, no award.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

Free in the browser.

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
Artemis Descent (game page and script)
Ryan Stolliker
Official siteNot confirmedNov 3, 2026
Ryan Stolliker — Portfolio and Resume
Ryan Stolliker
Official siteNot confirmedNov 3, 2026
Cursor Vibe Jam 2026 — rules, prizes and game stats
Vibe Jam (Pieter Levels)
Official siteNot confirmedNov 3, 2026
Vibe Jam 2026 games data (entrant submissions, final rank, awards)
Vibe Jam
Official siteNot confirmedNov 3, 2026
Ryan Stolliker (@ryanws_dev) — X profile
X
Social postNot confirmedNov 3, 2026
Official game page (language check)
Ryan Stolliker
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 5, 2026OfficialDeveloperThird-PartyObservedUnverified
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