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丧尸幸存者

Free · play online in your browser, no download

小面包Cat大王 · Also known as Zombie Survivor · Sangshi Xingcunzhe

Made with Claude CodeDeveloper ReportedBilibili (小面包Cat大王) ↗ActionBrowserPartially verified

A zombie-shooter roguelike with a camp to build up, new maps to unlock and a growing arsenal, made by a designer with no coding background.

Where to play

Official site www.bilibili.com, verified Nov 3, 2026. Posted by the developer in comments under their own Bilibili videos (30 Sep, 6 Oct and 19 Oct 2026): “游戏网页游玩链接” (link to play the game in the browser).

Where to play

Every platform this game is on. Links are checked against official sources; we never host or mirror games.

  • BrowserEarly access · In development; the phone version is an early buildFree

    Runs in a desktop or mobile browser. No download.

    Browser (no download) · Mobile · Official link verified Nov 3, 2026.

    Play free — official site

About 丧尸幸存者

丧尸幸存者 (Zombie Survivor) is a zombie-shooter roguelike made in Godot and playable in the browser on Bilibili's Toy platform. You shoot your way through the infected with a growing set of guns and attachments, collect loot and pick power-ups, and return to a camp whose buildings carry the longer-term progress: the radio station unlocks new maps, and a combat centre is planned for permanent combat upgrades. After the suburban forest map, beating its boss and using its drop, a bio-energy pump, to upgrade the radio station opens a sea-bridge quarantine zone with its own enemies, such as zombie dogs, zombie police and soldiers, hazmat-suit zombies and a bone-spike zombie. Later updates added bosses, a challenge mode and a phone version. The developer, the Bilibili creator 小面包Cat大王, describes it as their first game, made with no programming background as a hobby in their spare time; they work as a game motion-effects designer. The videos say it was made with DeepSeek's V4 Flash model, with Godot and Claude Code, and give the token use and cost as it grew: 4.9 billion tokens for about 160 yuan in August, and 26 billion tokens, about 1,200 yuan and two months of work by October. The browser version is in Chinese; the developer recommends a computer, as the phone version is an early build.

zombiesshooterroguelikegunscampgodotchinabilibili-toy

How it was built

Partially verified

The developer's Bilibili videos say the game was made with DeepSeek's model through Claude Code: the description of the 19 Oct 2026 video reads “使用Deepseek+Godot+Claude Code制作的丧尸射击肉鸽游戏” (a zombie-shooter roguelike made with DeepSeek + Godot + Claude Code), and the 21 Sep video “使用DeepSeekV4Flash+Claude+Godot引擎制作”. In the 17 Aug video the developer writes that it is their first game, that they have no programming background, and that they are a game motion-effects designer (art and design side); in a reply they note the AI reads the code in parts because it is split into several pieces. Token use and cost as reported by the developer: 4.9 billion tokens and about 160 yuan (17 Aug), 19.6 billion tokens and about 900 yuan (21 Sep), and 26 billion tokens, about 1,200 yuan and two months of work with Godot and DeepSeek V4.1 Flash (6 Oct). The model is DeepSeek's; Claude Code is the tool named.

Supporting evidence
  • Developer17 Aug 2026 video description: “使用DeepseekV4Flash共花费49亿Token打造丧尸射击肉鸽 … 这是我做的第一个游戏,没有任何编程基础,本人是游戏动效设计师,是美术类设计类的”. — Bilibili (小面包Cat大王)
  • Developer21 Sep 2026 video description: made with “DeepSeekV4Flash+Claude+Godot引擎”, 19.6 billion tokens and about 900 yuan so far, about one and a half months of spare-time work. — Bilibili (小面包Cat大王)
Development approach

Made in the Godot engine and exported for the web; the browser version runs on Bilibili's Toy platform, where the developer says the platform granted them test access. The code was produced by DeepSeek V4 Flash (later V4.1 Flash) through Claude Code, per the developer, who has no coding background; the 21 Sep video adds a new pathfinding logic so zombies walk around obstacles to find the player, and shows part of the art process at its end. The sources do not say how the art was made. Earlier Windows builds were shared as downloads through Baidu Netdisk. The web build's Godot package was searched and contains no AI service addresses or HTTP requests.

Engine / framework
Godot
Languages
Not disclosed
Team size
Not disclosed
Initial build time
About 2 months (to the October phone and web version)Developer ReportedBilibili (小面包Cat大王)
Development time
Not disclosed
Development cost
Not disclosed
AI-written code
Not disclosed
“这是我做的第一个游戏,没有任何编程基础,本人是游戏动效设计师,是美术类设计类的”
— 小面包Cat大王, 使用Deepseek花费49亿Token打造丧尸射击肉鸽

Verification notes: AI use, features and costs from the descriptions of four videos by 小面包Cat大王 (Bilibili UID 490746370): 17 Aug 2026 (BV1n3bi6kEHL), 21 Sep (BV1WVha6kEfh), 6 Oct (BV12tpw63EzT) and 19 Oct (BV1TBnE6QE1x), plus the developer's own comments under them, read through Bilibili's public API on 8 Nov 2026 (dates in Beijing time). No source says in so many words that the AI wrote all of the code; the inclusion rests on “made with DeepSeek + Godot + Claude Code” together with the developer's statement that this is their first game and that they have no programming background. No AI code share is recorded. The developer's reply about the AI reading the code “in parts” is from the 21 Sep video's comments. The costs are in Chinese yuan as stated and are not converted. The browser link was first posted on 30 Sep 2026 (comment under the 21 Sep video, announcing bosses, a challenge mode and the first phone version), which is the listing date; Windows builds (1.3.1 on 17 Aug, 0.5.1 and 0.5.2 on 21 Sep, as the developer numbered them) were shared earlier through Baidu Netdisk and are not listed. The Toy page was opened on 8 Nov 2026: title 丧尸幸存者, a Godot web export (data package about 37 MB) served from bilibilitoy.com. The 6 Oct video calls the phone version a port of a mobile game (移植手游) playable in the web page; there is no app-store listing. View counts on 8 Nov 2026: about 114,000, 59,000, 13,600 and 13,800 (observed; not metrics). Game title in Simplified Chinese; the English name Zombie Survivor follows the Toy address. The 19 Oct title says “丧尸设计” (zombie design), apparently for 丧尸射击 (zombie shooting). The game was not played.

Development history

  1. First video: the developer, with no coding background, shows the game built with DeepSeek V4 Flash (4.9 billion tokens, about 160 yuan) and shares a Windows build.

  2. Update video: the sea-bridge quarantine map, new enemies and three new guns; made with DeepSeek V4 Flash, Claude and Godot (19.6 billion tokens so far).

  3. The developer posts the browser link on Bilibili Toy, with bosses, a challenge mode and a first phone version.

  4. Video announcing the game can be played in one click, made with DeepSeek, Godot and Claude Code.

Game performance

Each figure measures something different — concurrent players, owners, downloads and sales are never interchangeable and are never added together. Labels show where each number comes from.

Browser (official site)

Early access (In development; the phone version is an early build)FreeOfficial site

Free on Bilibili's Toy platform. The developer recommends a computer; on phones it may stutter, and some devices may fail to load it because of the browser's memory limit.

No public metrics recorded for this listing.

Not publicly available: Concurrent players (site), Monthly revenue, Gross revenue.

Sales & revenue (all platforms)

Downloads
Not disclosed

Browser game — there are no downloads to count.

Reviews & rankings

Editorial review

Not yet reviewed by our editors.

Ranking positions

Not currently ranked.

Sources

SourceTypePublishedAccessed
使用Deepseek花费49亿Token打造丧尸射击肉鸽
Bilibili (小面包Cat大王) · Chinese (Simplified)
Social postAug 17, 2026Nov 3, 2026
DeepSeek消耗190亿Token打造丧尸射击肉鸽游戏
Bilibili (小面包Cat大王) · Chinese (Simplified)
Social postSep 21, 2026Nov 3, 2026
DeepSeek消耗260亿Token的游戏移植手游,网页可玩!
Bilibili (小面包Cat大王) · Chinese (Simplified)
Social postOct 6, 2026Nov 3, 2026
用DeepSeek制作丧尸设计肉鸽游戏现在能够点击即玩!
Bilibili (小面包Cat大王) · Chinese (Simplified)
Social postOct 19, 2026Nov 3, 2026
丧尸幸存者 (Bilibili Toy)
Bilibili Toy (小面包Cat大王) · Chinese (Simplified)
Official siteNot confirmedNov 3, 2026
Official game page (language check)
小面包Cat大王
Official siteNot confirmedNov 3, 2026
Verification: Partially verifiedLast verified: Nov 8, 2026OfficialDeveloperThird-PartyObservedUnverified
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