
Quasar Saz
Arcade · ActionA cosmic arcade shooter whose "designer" was a dog typing on a keyboard.
Download required
View on GitHubVibeGameDB lists 27 games in this group, 13% of the 207 games on the Action page. Each one has a source for how it was made. The most common engine is Three.js (44%). 25 are free or free to play and 0 are paid; 20 can be played in a browser. The most recently added is HOVER DODGE (November 2026).
Ordered by editorial score, then player rating, then release date. Open a game for its sources.

A cosmic arcade shooter whose "designer" was a dog typing on a keyboard.
Download required
View on GitHub
A short 2D platformer demo built with Codex CLI and no hand-written code.
Plays instantly in the browser
Play free — official site
A cyberpunk 2D platformer in the browser, coded in a day with Claude Code.
Plays instantly in the browser
Play free — official site
id Software's Quake, ported to JavaScript and Three.js with Claude Code.
Plays instantly in the browser
Play free — official siteA pixel-art survivors-style WeChat mini game that the developer says Claude Code built overnight.
Mobile app
Open in WeChat
A candle-cat puzzle-platformer: your wax is your health, your light and the only thing you can build with.
Plays instantly in the browser
Play free — itch.io
A cute mobile-first adventure in the browser: fight real-time battles, chop and mine, craft gear at the Forge and rebuild a village on the way to a dragon.
Plays instantly in the browser
Play free — official site
A 3D browser roguelite: a small brass machine with a sword, a gun and a laser cuts its way out of a castle-machine.
No download needed
View demo on itch.io
A top-down 3D space game in the browser: build your ship from parts on a grid, mine, trade and fight pirates in an endless universe. The developer designs and decides; AI coding agents (Claude Code) write the code, art scripts and music.
Plays instantly in the browser
Play free — official site
A breakout game with glass bricks that crack where the ball hits and shatter with a metallic clang. The README says not one line of the game's code was written by a human.
Plays instantly in the browser
Play free — official siteA hardcore 2.5D pixel dungeon game for PC: go down with one lantern, build your own dungeon from the loot and dare friends to clear it; the solo developer says Claude made all of the code.
Demo available
View demo on GitHub
A free retro first-person shooter for the browser, a homage to the shooters of the 1990s: three key-and-door levels in an infested forge, five weapons and code-generated everything. The README says it was developed with Claude Code from the author's specifications.
Plays instantly in the browser
Play free — official siteA small 2D side-scrolling souls-like demo in the browser, with grappling, a day-night cycle and a built-in map and body editor. The developer says it is mostly coded with AI agents (Codex and Claude).
No download needed
View demo on Browser
A dark fantasy twin-stick shooter for phones: a lone wizard in a dead clearing at midnight against waves of undead, a Lich and a Bone Colossus. The developer vibe-coded it with Opus 5.5 in Claude Code from one prompt and a handful more.
Plays instantly in the browser
Play free — itch.io
An unofficial browser tribute to Elite (1984): trade, jump, dock and fight across the original 2,048 seeded worlds in wireframe. The developer says Claude and other coding agents did all the work, without the developer ever looking at the code.
Plays instantly in the browser
Play free — official site
Tap to flap and dodge walls and enemies as a little bird pilot, then take on 11 boss battleships across a four-chapter story. The developer says AI (Claude Code) wrote most of the code and most of the 3D models.
Plays instantly in the browser
Play free — official site
A zero-gravity team shooter: freeze the enemy squad or slingshot through the debris arena into their breach room.
Plays instantly in the browser
Play free — official siteA PlayStation 1-style souls-like with seven bosses and two-player online co-op, playable in the browser. The developer says the game was generated by Opus in an afternoon.
Plays instantly in the browser
Play free — official site
A free multiplayer first-person shooter for desktop and phone browsers, solo against bots or online with up to 8 players. The developer says almost everything is code written by Claude Code, with three.js and no game engine.
Plays instantly in the browser
Play free — official site
A free, open-source survivors-style roguelite starring a cockroach in the sewers, playable in the browser or as a desktop app. The developers say they built it together with Claude Code, Codex and Copilot, spending most of their own time on design and testing.
Plays instantly in the browser
Play free — official site
A small pixel platformer in the browser: guide a leaf-topped sprout through three worlds, stomp beetles and find nine sun shards. The README says GPT-6 Astra built it in GitHub Copilot CLI from one prompt.
Plays instantly in the browser
Play free — official site
A top-down arena shooter: survive escalating slime waves as the darkness closes in, then beat the boss and escape through the portal.
Plays instantly in the browser
Play free — official site
Competitive online multiplayer Snake with ranked seasons, duels and team matches, rewritten in Rust 14 years after the original; the developer says AI got so good that they stopped writing code by hand.
Plays instantly in the browser
Play free — official site
Ride a magic leaf down a hillside town as a tanuki: loops, wall runs, wire grinds, homing attacks and a runaway truck on your tail, in a 3D browser game.
Plays instantly in the browser
Play free — official site
A 2002 student space shooter written in x86 assembly, ported to C and WebAssembly with Claude Code so it plays in the browser again.
Plays instantly in the browser
Play free — official site
A minimal 2D hero shooter: one human and five bots fight 3v3 over a single control point with tank, damage and healer heroes.
Plays instantly in the browser
Play free — itch.io
Fly an FPV racing drone low and fast with nothing but vim keys, through procedural canyons, a tunnel and real terrain around Mt. Fuji and the Itsukushima Shrine torii. The README says the game was designed and implemented entirely by Claude.
Plays instantly in the browser
Play free — itch.io